
UI/UX Case Study, Mobile App
Green Room
How can families in Stockholm get started with urban gardening? We designed a concept app that combines knowledge, planning, and community support.
This student project was inspired by Stockholm City’s visual identity, but not officially commissioned.

Overview
This app prototype was created as a student project by four classmates. The app is designed as if it was an assignment from Stockholm City, inspired by their visual identity, but is not an official commission.
The goal was to make urban gardening more accessible for families in Stockholm by combining knowledge, planning tools, and community into one app.
My role
I contributed throughout the entire project, from research and prototyping to testing. I also worked on the UI layout, graphic style, and consistency with Stockholm City’s branding guidelines.
I also collaborated on the interactive prototype in Figma and implemented feedback from user testing.
Problem & Solution
Many families want to try urban gardening but struggle with:
Existing apps cover parts of these needs, but none are designed specifically for urban gardening in Stockholm or include a local community function.
Our app brings everything together in one platform:
Design process
We worked iteratively in three stages:
Key features
Overview of upcoming tasks
Visualize crops and manage watering
Ask for watering help, share inspiration
Seasonal tips and plant care
Personal settings and contact with local
administration
Outcome & Learnings
Next steps
If developed further, Green Room could connect to real associations in Stockholm, integrate with the city’s environmental initiatives,
or add gamification for children to engage in gardening.
View more graphic design projects

Green Room
UI/UX Case Study
Mobile App
How can families in Stockholm get started with urban gardening? We designed a concept app that combines knowledge, planning, and community support.
This student project was inspired by Stockholm City’s visual identity, but not officially commissioned.

Overview
This app prototype was created as a student project by four classmates. The app is designed as if it was an assignment from Stockholm City, inspired by their visual identity, but is not an official commission.
The goal was to make urban gardening more accessible for families in Stockholm by combining knowledge, planning tools, and community into one app.
My role
I contributed throughout the entire project, from research and prototyping to testing. I also worked on the UI layout, graphic style, and consistency with Stockholm City’s branding guidelines.
I also collaborated on the interactive prototype in Figma and implemented feedback from user testing.
Problem & Solution
Many families want to try urban gardening but struggle with:
Existing apps cover parts of these needs, but none are designed specifically for urban gardening in Stockholm or include a local community function.
Our app brings everything together in one platform:
Design process
We worked iteratively in three stages:
Key features
Overview of upcoming tasks
Visualize crops and manage watering
Ask for watering help, share inspiration
Seasonal tips and plant care
Personal settings and contact with local administration
Outcome & Learnings
Next steps
If developed further, Green Room could connect to real associations in Stockholm, integrate with the city’s environmental initiatives,
or add gamification for children to engage in gardening.
View more graphic design projects

UI/UX Case Study
Mobile App
Green Room
How can families in Stockholm get started with urban gardening? We designed a concept app that combines knowledge, planning, and community support.
This student project was inspired by Stockholm City’s visual identity, but not officially commissioned.

Overview
This app prototype was created as a student project by four classmates. The app is designed as if it was an assignment from Stockholm City, inspired by their visual identity, but is not an official commission.
The goal was to make urban gardening more accessible for families in Stockholm by combining knowledge, planning tools, and community support into one app.
My role
I contributed throughout the entire project, from research and prototyping to testing. I also worked on the UI layout, graphic style, and consistency with Stockholm City’s branding guidelines.
I also collaborated on the interactive prototype in Figma and implemented feedback from user testing.
Problem & Solution
Many families want to try urban gardening but struggle with:
Existing apps cover parts of these needs, but none are designed specifically for urban gardening in Stockholm or include a local community function.
Our app brings everything together in one platform:
Design process
We worked iteratively in three stages:
Key features
Overview of upcoming tasks
Visualize crops and manage watering
Ask for watering help, share inspiration
Seasonal tips and plant care
Personal settings and contact with local administration
Outcome & Learnings
Next steps
If developed further, Green Room could connect to real associations in Stockholm, integrate with the city’s environmental initiatives,
or add gamification for children to engage in gardening.
View more graphic design projects

UI/UX Case Study
Mobile App
Green Room
How can families in Stockholm get started with urban gardening? We designed a concept app that combines knowledge, planning, and community support.
This student project was inspired by Stockholm City’s visual identity, but not officially commissioned.

Overview
This app prototype was created as a student project by four classmates. The app is designed as if it was an assignment from Stockholm City, inspired by their visual identity, but is not an official commission.
The goal was to make urban gardening more accessible for families in Stockholm by combining knowledge, planning tools, and community support into one app.
Softwares used:
My role
I contributed throughout the entire project, from research and prototyping to testing. I also worked on the UI layout, graphic style, and consistency with Stockholm City’s branding guidelines.
I also collaborated on the interactive prototype in Figma and implemented feedback from user testing.
Problem & Solution
Many families want to try urban gardening but struggle with:
Existing apps cover parts of these needs, but none are designed specifically for urban gardening in Stockholm or include a local community function.
Our app brings everything together in one platform:
Design process
We worked iteratively in three stages:
Key features
Overview of upcoming tasks
Visualize crops and manage watering
Ask for watering help, share inspiration
Seasonal tips and plant care
Personal settings and contact with local administration
Outcome & Learnings
Next steps
If developed further, Green Room could connect to real associations in Stockholm, integrate with the city’s environmental initiatives,
or add gamification for children to engage in gardening.
View more graphic design projects