
An atmospheric reconstruction of a fantasy village in Unreal Engine.
Medieval village
Modelled and textured house modules in a medieval fantasy style, assembled into a village environment in Unreal Engine.
Created as part of a two month long university assignment in 3D rendering.
Selected asset kits
Low to medium-poly assets rendered in a studio environment.
This section showcases a collection of optimized 3D asset kits created for use in the environment presented above.

Medieval village
An atmospheric reconstruction of a
fantasy village in Unreal Engine.
Modelled and textured house modules in a medieval fantasy style, assembled into a village environment in Unreal Engine.
Created as part of a two month long university assignment in 3D rendering.
Selected asset kits
Low to medium-poly assets rendered in a studio environment.
This section showcases a collection of optimized 3D asset kits created for use in the environment presented above.
Each kit is designed with attention to detail, consistent and reality-based scale, and efficient topology, making them versatile for both visualization and interactive applications.

Medieval village
An atmospheric reconstruction of a
fantasy village in Unreal Engine.
Modelled and textured house modules in a medieval fantasy style, assembled into a village environment in Unreal Engine.
Created as part of a two month long university assignment in 3D rendering.
Softwares used:
Selected asset kits
Low to medium-poly assets
rendered in a studio environment
This section showcases a collection of optimized 3D asset kits created for use in the environment presented above.
Each kit is designed with attention to detail, consistent and reality-based scale, and efficient topology, making them versatile for both visualization and interactive applications.

Medieval village
An atmospheric reconstruction of a
fantasy village in Unreal Engine.
Modelled and textured house modules in a medieval fantasy style, assembled into a village environment in Unreal Engine.
Created as part of a two month long university assignment in 3D rendering.
Softwares used:
Low to medium-poly assets
rendered in a studio environment
Selected asset kits
This section showcases a collection of optimized 3D asset kits created for use in the environment presented above.
Each kit is designed with attention to detail, consistent and reality-based scale, and efficient topology, making them versatile for both visualization and interactive applications.