Logo Tom

An atmospheric reconstruction of a fantasy village in Unreal Engine.

Medieval village

Modelled and textured house modules in a medieval fantasy style, assembled into a village environment in Unreal Engine.

 

Created as part of a two month long university assignment in 3D rendering.

Section seperator

Selected asset kits

Low to medium-poly assets rendered in a studio environment.

This section showcases a collection of optimized 3D asset kits created for use in the environment presented above.

  • Doors
  • Walls / Two sizes
  • Walls doors / Walls windows
  • Windows
  • Posts
  • Roof end / Roof tiling / Chimney

Let’s work together

Logo Tom

Medieval village

An atmospheric reconstruction of a

fantasy village in Unreal Engine.

Section separator

Modelled and textured house modules in a medieval fantasy style, assembled into a village environment in Unreal Engine.

 

Created as part of a two month long university assignment in 3D rendering.

Section seperator

Selected asset kits

Low to medium-poly assets rendered in a studio environment.

This section showcases a collection of optimized 3D asset kits created for use in the environment presented above.

 

Each kit is designed with attention to detail, consistent and reality-based scale, and efficient topology, making them versatile for both visualization and interactive applications.

  • Doors
  • Walls / Two sizes
  • Walls doors / Walls windows
  • Windows
  • Posts
  • Roof end / Roof tiling / Chimney

Let’s work together

Logo Tom

Medieval village

An atmospheric reconstruction of a

fantasy village in Unreal Engine.

Section seperator

Modelled and textured house modules in a medieval fantasy style, assembled into a village environment in Unreal Engine.

 

Created as part of a two month long university assignment in 3D rendering.

 

Softwares used:

  • Maya
  • Unreal Engine 5
Section seperator

Selected asset kits

Low to medium-poly assets

rendered in a studio environment

This section showcases a collection of optimized 3D asset kits created for use in the environment presented above.

 

Each kit is designed with attention to detail, consistent and reality-based scale, and efficient topology, making them versatile for both visualization and interactive applications.

Let’s work together

Logo Tom

Medieval village

An atmospheric reconstruction of a

fantasy village in Unreal Engine.

Section seperator

Modelled and textured house modules in a medieval fantasy style, assembled into a village environment in Unreal Engine.

 

Created as part of a two month long university assignment in 3D rendering.

 

Softwares used:

  • Maya
  • Unreal Engine 5
Section seperator

Low to medium-poly assets

rendered in a studio environment

Selected asset kits

This section showcases a collection of optimized 3D asset kits created for use in the environment presented above.

 

Each kit is designed with attention to detail, consistent and reality-based scale, and efficient topology, making them versatile for both visualization and interactive applications.